If Garry’s Mod is in the list of configurations, that’s good too of course.Īs stated above TTT has an FGD that you can add in your Hammer options. Garry’s Mod runs on the Orange Box version of the engine, so you will probably want to select Episode 2 in the Source SDK launcher, so that you get the new version of Hammer etc. There you can also find the mapexamples directory that contains the example VMF files.
If you find your Gmod directory, you can open \garrysmod\gamemodes\terrortown\ which will contain ttt.fgd. TTT includes an FGD file you will need, and a couple of simple example maps showing how certain entities can be used. You can find guides about Hammer basics elsewhere, this page will only cover TTT-specific stuff and assumes some Hammer familiarity. Maps for Source engine games like Gmod, and therefore also TTT maps, are made using the Hammer map editor. Configuring the game for testing by yourself.